Task As Technology & Technical Services Manager, I launched a series of iterative improvements that transformed how library collections get ordered and cataloged. These improvements fostered interdepartmental collaboration, simplified the ordering process for new collections, and reduced the time it takes to get a book into a patron’s hands. Timeline: 2014-2021 Team I led this…
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A Human-Centered Technology Plan as a Decision-Making Tool
CLIENT: Avon Free Public Library, August 2020 – April 2021
Designing Remote and Hybrid Library Services for a Pandemic
CLIENT: Avon Free Public Library, March – December 2020
Identifying Shifting User Needs by Piloting a UX Research Program
CLIENT: Avon Free Public Library, Dec 2020 – Feb 2021
Interaction Design Foundation Courses
I took several Interaction Design Foundation courses online, beginning in February 2020. As high level classes, they focused more on concepts and theory than on specific tools, and they were a great way to refresh old skills and build new ones. I especially enjoyed the Accessibility class, which raised my level of awareness and helped…
Responsive Website Content Design and Strategy
Client: Avon Free Public Library, 2017
The White Room: a Collaborative Space for Public Creativity
Avon Free Public Library, 2016
Website and Graphic Design: Hartford Underground
Hartford Underground/CT Swing Dance Society, March – June 2019 As a board member and Graphics Coordinator for Hartford Underground/the CT Swing Dance Society, I help to plan and manage weekly dance events, monthly classes, and special events. I create graphics and branding for online and print marketing, including the website, Facebook, and Eventbrite ticketing. The…
STEAM Program: IGNITE = Inspiring Girls in Technology Exploration
Avon Free Public Library, 2018-present The Problem Looking at the gender gap in tech, how might we model the change we want to see for kids and teens? I developed the IGNITE program for the Avon Free Public Library with the Teen Services Librarian, Marisa Hicking. Beginning in early 2018, we created a STEAM (Science,…